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eBook – Mockito – NPI EA (tag = Mockito)
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Mocking is an essential part of unit testing, and the Mockito library makes it easy to write clean and intuitive unit tests for your Java code.

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

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eBook – Reactive – NPI EA (cat=Reactive)
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Spring 5 added support for reactive programming with the Spring WebFlux module, which has been improved upon ever since. Get started with the Reactor project basics and reactive programming in Spring Boot:

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eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Jackson – NPI EA (cat=Jackson)
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eBook – Persistence – NPI EA (cat=Persistence)
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eBook – RwS – NPI EA (cat=Spring MVC)
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Building a REST API with Spring?

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Course – LS – NPI EA (cat=Jackson)
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Course – RWSB – NPI EA (cat=REST)
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Explore Spring Boot 3 and Spring 6 in-depth through building a full REST API with the framework:

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Course – LSS – NPI EA (cat=Spring Security)
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Yes, Spring Security can be complex, from the more advanced functionality within the Core to the deep OAuth support in the framework.

I built the security material as two full courses - Core and OAuth, to get practical with these more complex scenarios. We explore when and how to use each feature and code through it on the backing project.

You can explore the course here:

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Course – LSD – NPI EA (tag=Spring Data JPA)
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Spring Data JPA is a great way to handle the complexity of JPA with the powerful simplicity of Spring Boot.

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Partner – Moderne – NPI EA (cat=Spring Boot)
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Refactor Java code safely — and automatically — with OpenRewrite.

Refactoring big codebases by hand is slow, risky, and easy to put off. That’s where OpenRewrite comes in. The open-source framework for large-scale, automated code transformations helps teams modernize safely and consistently.

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Course – LJB – NPI EA (cat = Core Java)
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Partner – LambdaTest – NPI EA (cat= Testing)
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Distributed systems often come with complex challenges such as service-to-service communication, state management, asynchronous messaging, security, and more.

Dapr (Distributed Application Runtime) provides a set of APIs and building blocks to address these challenges, abstracting away infrastructure so we can focus on business logic.

In this tutorial, we'll focus on Dapr's pub/sub API for message brokering. Using its Spring Boot integration, we'll simplify the creation of a loosely coupled, portable, and easily testable pub/sub messaging system:

>> Flexible Pub/Sub Messaging With Spring Boot and Dapr

1. Introduction

Gradle is a very popular build tool, which is often appreciated for the highly-customizable build process.

Today we’re going to show how to create custom Gradle plugins, that will allow us to modify the build process beyond what we can achieve with the standard configuration.

2. Plugin Source Location

We can place our code in a few different locations. All of them have some advantages and disadvantages.

2.1. Build Script

We can simply put the source code of our plugin inside the build script itself. This will give us automatic compilation and inclusion of the plugin.

It’s very simple, however, our plugin won’t be visible outside of the build script. Because of that, we can’t reuse it in other build scripts.

2.2. BuildSrc Folder

Another possibility that we can use is placing the source code of our plugin in the buildSrc/src/main/java folder.

When you run Gradle, it’ll check for the existence of the buildSrc folder. If that exists, Gradle will automatically build and include our plugin.

This will give us the possibility to share our plugin between various build scripts, but we still won’t be able to use it in other projects.

2.3. Standalone Project

Finally, we can create our plugin as a separate project which makes the plugin fully reusable in various projects.

However, to use it in an external project, we’ll need to bundle it in a jar file and add to a project.

3. Our First Plugin

Let’s start with the basics – every Gradle Plugin must implement the com.gradle.api.Plugin interface.

The interface is generic, so we can parametrize it with various parameter types. Usually, the parameter type is org.gradle.api.Project.

However, we can use different type parameters so that the plugin is applied in different lifetime phases:

  • using org.gradle.api.Settings will result in applying the plugin to a settings script
  • using org.gradle.api.Gradle will result in applying the plugin to an initialization script

The simplest plugin we can create is a hello world application:

public class GreetingPlugin implements Plugin<Project> {
    @Override
    public void apply(Project project) {
        project.task("hello")
          .doLast(task -> System.out.println("Hello Gradle!"));
    }
}

We can now apply it by adding a line inside our build script:

apply plugin: GreetingPlugin

Now, after calling gradle hello, we’ll see “Hello Gradle” message in logs.

4. Plugin Configuration

Most plugins will need an access to an external configuration from the build script.

We can do that by using extension objects:

public class GreetingPluginExtension {
    private String greeter = "Baeldung";
    private String message = "Message from the plugin!"
    // standard getters and setters
}

Let’s now add the new extension object to our plugin class:

@Override
public void apply(Project project) {
    GreetingPluginExtension extension = project.getExtensions()
      .create("greeting", GreetingPluginExtension.class);

    project.task("hello")
      .doLast(task -> {
          System.out.println(
            "Hello, " + extension.getGreeter());
          System.out.println(
            "I have a message for You: " + extension.getMessage());
      });
}

Now, when we call gradle hello, we’ll see the default message defined in our GreetingPluginExtension.

But since we have created the extension, we can use a closure to do that inside the build script:

greeting {
    greeter = "Stranger"
    message = "Message from the build script" 
}

5. Standalone Plugin Project

For creating a standalone Gradle plugins, we need to do a little more work.

5.1. Setup

Firstly, we need to import the Gradle API dependency – which is quite straightforward:

dependencies {
    compile gradleApi()
}

Note that doing the same in Maven requires gradle-tooling-api dependency – from the Gradle repository:

<dependencies>
    <dependency>
        <groupId>org.gradle</groupId>
        <artifactId>gradle-tooling-api</artifactId>
        <version>3.0</version>
    </dependency>
    <dependency>
        <groupId>org.gradle</groupId>
        <artifactId>gradle-core</artifactId>
        <version>3.0</version>
        <scope>provided</scope>
    </dependency>
</dependencies>
<repositories>
    <repository>
        <id>repo.gradle.org</id>
        <url>https://repo.gradle.org/gradle/libs-releases-local/</url>
    </repository>
</repositories>

5.2. Wiring the Plugin

To allow Gradle to find the implementation of our standalone plugin, we need to create the properties file in the src/main/resources/META-INF/gradle-plugins.

The resource file needs to have a name that matches the plugin id. So if our plugin has an id of org.baeldung.greeting, the exact path of the file would be META-INF/gradle-plugins/org.baeldung.greeting.properties.

Next, we can define the implementation class of the plugin:

    implementation-class=org.gradle.GreetingPlugin

The implementation-class should be equal to the full package name of our plugin class.

5.3. Creating the Plugin ID

There are some rules and conventions that plugin ID must follow in Gradle. Most of them are similar to package name rules in Java:

  • They can contain only alphanumeric characters, “.” and “-“
  • The id has to have at least one “.” separating the domain name from the plugin name
  • Namespaces org.gradle and com.gradleware are restricted
  • An id cannot start or end with “.”
  • No two or more consecutive “.” characters are allowed

Finally, there’s a convention that plugin Id should be a lower case name that follows reverse domain name convention.

The main difference between Java package names and Gradle plugin names is that the package name is usually more detailed than the plugin ID.

5.4. Publishing Plugin

When we want to publish our plugin to be able to reuse it in external projects, we have two ways of achieving that.

Firstly, we can publish our plugin JAR to an external repository like Maven or Ivy.

Alternatively, we can use the Gradle Plugin Portal. This will allow our plugin to be accessible by wide Gradle Community. More on publishing projects to Gradle repository can be found in Gradle Plugin Portal Documentation.

5.5. Java Gradle Development Plugin

When we’re writing our plugins in Java, we can benefit from the Java Gradle Development Plugin.

This will automatically compile and add gradleApi() dependencies. It will also perform plugin metadata validation as a part of the gradle jar task.

We can add plugin by adding following block to our build script:

plugins {
    id 'java-gradle-plugin'
}

6. Testing Plugins

To test that our plugin works properly and it’s properly applied to the Project, we can use org.gradle.testfixtures.ProjectBuilder to create an instance of the Project.

We can then check if the plugin was applied and proper tasks are present in our Project instance. We can use standard JUnit tests to do that:

@Test
public void greetingTest(){
    Project project = ProjectBuilder.builder().build();
    project.getPluginManager().apply("com.baeldung.greeting");
 
    assertTrue(project.getPluginManager()
      .hasPlugin("com.baeldung.greeting"));
 
    assertNotNull(project.getTasks().getByName("hello"));
}

7. Summary

In this article, we’ve shown the basics of writing custom plugins in Gradle. To go more in-depth into plugin creation, have a look at the Gradle Documentation.

The code backing this article is available on GitHub. Once you're logged in as a Baeldung Pro Member, start learning and coding on the project.
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Creating a Fat Jar in Gradle
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Baeldung Pro – NPI EA (cat = Baeldung)
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Once the early-adopter seats are all used, the price will go up and stay at $33/year.

eBook – HTTP Client – NPI EA (cat=HTTP Client-Side)
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The Apache HTTP Client is a very robust library, suitable for both simple and advanced use cases when testing HTTP endpoints. Check out our guide covering basic request and response handling, as well as security, cookies, timeouts, and more:

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

Get started with understanding multi-threaded applications with our Java Concurrency guide:

>> Download the eBook

eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Persistence – NPI EA (cat=Persistence)
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Working on getting your persistence layer right with Spring?

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Course – LS – NPI EA (cat=REST)

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Get started with Spring Boot and with core Spring, through the Learn Spring course:

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Partner – Moderne – NPI EA (tag=Refactoring)
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Modern Java teams move fast — but codebases don’t always keep up. Frameworks change, dependencies drift, and tech debt builds until it starts to drag on delivery. OpenRewrite was built to fix that: an open-source refactoring engine that automates repetitive code changes while keeping developer intent intact.

The monthly training series, led by the creators and maintainers of OpenRewrite at Moderne, walks through real-world migrations and modernization patterns. Whether you’re new to recipes or ready to write your own, you’ll learn practical ways to refactor safely and at scale.

If you’ve ever wished refactoring felt as natural — and as fast — as writing code, this is a good place to start.

eBook Jackson – NPI EA – 3 (cat = Jackson)